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Dying Light 2 Stay Human - Church / Cathedral System

System used for building churches and cathedrals a player can visit in the game. I was responsible pretty much for the whole process of making this system - searching references, creating prototypes and than finalizing meshes and textures.
Roof material was made by Alexander Kolyasa.
Interior stained glass color palette picked by Katarzyna Mikułowska who also made gargoyles ornaments. Final layouts of exteriors and interiors were made by our Level Design team.
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Materials I created for this system:
https://www.artstation.com/artwork/NGElob
https://www.artstation.com/artwork/lR6Gm5
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Level Design: Wiktor Pękala (cathedral), Igor Sapijaszko (church bazaar)
Level Art: Aleksander Budzyński / Katarzyna Tarnacka (church bazaar), Wiktor Pękala (cathedral)
Lighting: Fabio Salvi (cathedral), Marcin Lipiecki (church bazaar)
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https://www.artstation.com/hozon
https://www.artstation.com/wiktorpekala
https://www.artstation.com/katarnation
https://www.artstation.com/kasia_m
https://www.artstation.com/ankhe
https://www.artstation.com/ask